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subsystems can be considered different platforms.regional variants of a platform are not different platforms.To ensure consistency in the names, here are the rules to set the name of a platform: To help Libretro cores advertise which platforms they support and to help Libretro frontends find a core for a specific platform, it is better to have a unique known name per platform. All mandatory firmwares for a platform must exist in order to run a game from that platform, even if not all are actually needed: being stricter than needed helps solving complex cases like per-region firmwares or requiring multiple firmwares. Whether the firmware is mandatory to run the games or not. The SHA-512 checksum of the firmware file. If relative, it is from the "system" directory (cf.
#Is there a libretro core for cd i emulator license
The license of the file itself: an identifier from the SPDX License List. The license of the described project: an identifier from the SPDX License List or MAME. The authors names in the form " My Name" or " My Name ". The version of Libretro implemented by this core. Module file containing the Libretro core this descriptor is describing. If the name is not an absolute path, the algorithm described in the Icon Theme Specification will be used to locate the icon. If the name is an absolute path, the given file will be used. Icon to display in the Libretro frontend, etc. Specific name of the Libretro core, for example "Nestopia". Note that the version field is not required to be present. Descriptors that conform with this version of the specification should use 1.0. Version of the Libretro Core Descriptor Specification that the descriptor conforms with. To allow the addition of new types in the future (such as Engine), implementations should ignore descriptors with an unknown type. Game: represents a standalone game games should only contain the Libretro section and must be run without a game file Įmulator: represents a video game console emulator emulators must be run with a game, they must support at least one platform and the platforms may require firmwares. The current version of the Libretro core description specification recognize these types: The Libretro cores can be of different types, different types don't have access to the same sections. The basic format of the file is the same as the Freedesktop desktop entries, which is implemented in the GLib as GKeyFile. It's problably the NIH syndrome hitting again, but better can probably be done for Games with this Libretro core descriptor specification by focusing on improving readability and extensibility, by making the files blend better into the GNOME environment and by supporting the needs of Games better. Their syntax also feels a bit out of place in the realm of GNOME. some information necessary to help Games picking the right core for the game to run.info files have a few problems like lacking: This specification is mainly thought for Libretro cores installed system-wide in $(libdir)/libretro, where the Libretro core descriptor files are expected to be found with the. These descriptor specification's goal is to help Libretro frontends to know the capabilities and requirements of a Libretro core, avoiding the user to manually select one or to hardcode this information. This is a playground for a tentative design for a Libretro core descriptor specification to submit to the Libretro community. The current stable version of this specification can be found here. Libretro Core Descriptor Specification Tentative Design